Armor: 1 pt. per level of Armor Quality
Chaos Power: 2 pt. per level Drawback. To give this power some more concrete effects, the Director can have it work like Bad Luck, only it affects other characters instead of the PC. So a Chaos Demon with a Chaos Power of 4 would allow the GM to subtract up to 4 from the rolls of others, friend and foe alike. In addition, the GM should also have things going to chaos around the character in other ways.
If the character wants to have a specialty, such as being the demon of Rust or Arguments or whatever, the Director will get 1 1/2 Bad Luck points to spread around each Episode, but it only applies to the character's specialty.
The Demon (Chaos) Quality would include four levels of Chaos Power.
Dimensional Travel: 10 pt. Quality. This power allows the demon to travel to and from one specific dimension. This cannot be used as a cheap form a teleportation, as the characters tend to arrive in remote locations or in areas of mystical signifigance. In other words, it's up to the Director where the portal opens up.
Disembody: 15 pt. Quality
Flight: 8 pt. Quality
Human Form: 8 pt. Quality
Hypnosis: 5 pt. for level 1, 10 pt. for level 2, 20 pt. for level 3, 30 pt. for level 4, 40 pt. for level 5
Immortal: 0 pt.
Increased Life Points: 1 pt. per level, each gives +10 to LP
Invulnerability: Varies by type. 5 pt. for Minor, 10 pt. for Partial, 25 pt. for Near Complete, and 50 pt. for Complete.
Leap: 5 pt. Quality
Natural Weapon: Varies. 2x Strength cost 1 pt., 3x costs 3 pt., 4x costs 5 pt., and 5x Str costs 7 pts.
Natural Ranged Weapon: As Natural Weapon, but cost is one higher. If disease or poison is delivered as part of the attack, the cost should be raised appropriately.
Psychic Visions: 1pt. Quality. Enhanced version costs 3 points. The version that causes character to pass out and experience pain is a 3 point Drawback.
Regeneration: 2 pts per level Quality.
Supernatural Senses: Basic 1 pt., Empathy 2 pts., Enhanced Sense 3 pts., The Sight 3 pts. Use closest approximate.
Teleport: Basic 20. If limited as discussed the cost may be reduced to 10. If expanded so others can be teleported cost is 30.
Temporal Disturbance: 10 point Quality or 5 point Drawback.
Toxin/Pathogen: Minor 5 pts., Serious 10 pts., Deadly 15 pts.
Wall Crawl: 3 pt. Quality
The Wish: 9 pt. Quality. Note that the use of this Quality is severely limited, as discussed in the Vengence Demon Quality.